本视频教程是由灵感中国社区机构出品的MARI螳螂生物纹理制作视频教程,Digital-Tutors Creature Texturing in MARI 2.5,时长:3小时8分,大小:2.5 GB,MP4高清视频格式,附工程源文件,教程使用软件:MARI 2.5v1,共19个章节,作者:Eddie Russell,语言:英语。
MARI是一款全新的具有创造性的3D纹理绘制产品,最初在Weta Digital开发,主要用来解决高细节的纹理问题,后被用于影片《阿凡达》、《第九区》等的开发制作中。MARI能够轻松处理高细节——数以万计的复杂纹理——快速且简单。MARI深受欢迎,并收到了来自各式各样的纹理绘制社区的预定请求,这其中不乏Double Negative和Framestore这样的大客户。
Digital-Tutors Creature Texturing in MARI 2.5
When tasked with creating textures for a creature, one of the first things you should do is examine the various surfaces that the creature has. Are they flabby skin? Maybe they are rough and plate-like.
With this tutorial, we will begin by examining our mantis asset and breaking him down into texture phases by painting a mask. From here we will focus just on the soft fleshy areas, and really make them look like skin. Next we will move on to his hard surface armor pieces and create the color textures for those. By following along and creating the textures for these two areas you will learn how to use the Paint Through Tool, adjustment layers as well as various masking techniques. From here we will move on and begin to create a specular map for our creature. Then, before learning how to export our maps out of MARI, we will take a moment and learn how to update our normal map quickly and easily with some of our painted detail.
After finishing this training, not only will you have created textures for this creepy, crawly mantis asset but you will also have added some great tricks to your MARI texturing toolbox.
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