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标题: Unreal逼真室外真实环境实例制作视频教程 [打印本页]

作者: 彩色黑白    时间: 2020-3-31 03:38
标题: Unreal逼真室外真实环境实例制作视频教程
Unreal逼真室外真实环境实例制作视频教程.jpg


本UE4视频教程是由灵感中国社区整理出品的Unreal逼真室外真实环境实例制作视频教程,时长:4小时,大小:3.8 GB,MP4高清视频格式,教程使用软件:Unreal Engine 4,附源文件,作者:Daniel Krafft,共46个章节,语言:英语。

Unreal Engine 4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。

Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。

People WILL NOT believe you when you say it's not a photo
You will learn the basics of Blender 2.81 for Asset Modeling
You will learn how to use Quixel Mixer from start to finish
You will learn the basics of WorldMachine for quick terrain generation
You will learn how to get your hands on UNLIMITED free Megascans assets
You will create two entire projects: a Grassy Field, and a Rocky Beach
You will learn the basics of Unreal Engine 4.23
Requirements
Be willing to learn: the best learning comes with patience!
Description
"There's no way that's not a picture." That's what most people say when I show them my recent work. Isn't that what we all do it for? The raw wonder and disbelief inspired by incredible art. Game design is an art form, so please allow me to show you the brush, the canvas, and the paint.
Unreal Engine has always been well-known for its realistic lighting and graphics, but when paired with the stunningly realistic library of assets from Quixel, there is absolutely no competition! In this course, we will take the absolute beginner from knowing NOTHING about Unreal Engine 4 (UE4), Blender 2.81, or the Quixel Suite to a workable knowledge of:
How to Install Unreal Engine 4.23
How to Access Unlimited Free Photoscanned Assets
How to Import Megascans Assets into Unreal Engine 4.23
How to Navigate the UE4 Interface
How to Layout a Scene
How to Manipulate Objects in Unreal Engine
How to Mass-Place Objects and Plants/Grass with the Foliage tool
How to Access a Library of Free Trees and Modify the Assets
How to Find Biome Information to Create Realistic Biodiversity for an Area
Which Assets to Start with, and Which to End with
How to Create an Entire Grassy Field
Extra Pro Tricks for Speeding up the Unreal Engine Workflow
How to Playtest and Prototype your Levels in Third Person or First Person
How to use Unreal Engine's BSP System Quickly to Greybox Levels
How to Create Fog Effects in Unreal
How to Create Rivers, Lakes, Oceans, Waterfalls, etc
How to Use WorldMachine to Generate Incredibly Realistic Terrain Objects
How to Create a Functional Landscape Material in Unreal
How to Paint Landscapes Automatically to Save Time
How to Install Blender 2.81
How to Navigate Blender 3D's Interface
How to Create Basic Models in Blender
Blender 2.8's Modifier Workflow for Fast Editing
How to Set Up Material Slots for your Assets (Bricks for Wall, Asphalt for Road)
How to Send Blender Models to Unreal Engine 4.23
How to Use Tessellation to Create Photo-like Objects
How to Create a Rocky Beach Level
How to Create Cinematic Camera Animations, like Those in the Trailer!
How to Use Quixel Mixer to Create Amazing Mixed Materials
How to Export Quixel Mixer Materials to Unreal Engine 4.23
Daniel Krafft is a freelance 3D Artist and has 5,500 students on Udemy. He has three years of experience with Blender and Level Design.
Throughout the course, you are encouraged to create your own level designs and make your own scene. In the end, it would be amazing if students would take what they learned in this course and make something beautiful with it. There are multiple relevant practice activities that will test the student's level design skills. Students can submit their scenes and receive personalized feedback from the instructor, based on the quality of their level design.
Get lifetime access to this course now!
Enroll in the course now and get started!
Who this course is for:
Game Designers looking to broaden their artistic capabilities with new products
Hobbyists who want to impress their friends with awesome 3D art!
Level Designers looking to spice up their portfolios with some fancy next-gen graphics
Indie Game Devs who want an edge on PC and console competition








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作者: 梦幻之冰    时间: 2020-5-20 06:54
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作者: 长发在船头舞蹈    时间: 2020-5-26 17:57
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作者: 小鸭蛋。    时间: 2020-5-29 22:33
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作者: 倾城花音    时间: 2020-6-1 10:47
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作者: 浮伤↙渲染流年    时间: 2020-6-4 07:46
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作者: 萌蛋子    时间: 2020-6-11 23:07
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作者: 有星残梦缺    时间: 2020-6-12 18:21
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作者: 贝多芬的悲伤    时间: 2020-6-15 04:22
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作者: 旧人勿恋    时间: 2020-6-17 14:06
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作者: 幽雅的笑    时间: 2020-6-19 11:27
感谢楼主分享
作者: 心诚则零    时间: 2020-6-21 10:00
感谢楼主分享
作者: 西边夏    时间: 2020-6-23 15:49
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作者: 训狗小子    时间: 2020-6-25 20:27
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作者: 记忆中的美    时间: 2020-6-27 10:45
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