Substance Painter是最新的次时代游戏贴图绘制工具,具有一些非常新奇的功能,比如粒子笔刷,可以模拟自然粒子下落,粒子的轨迹形成纹理。Allegorithmic Substance Painter是一个全新3D纹理绘画程序与以前从未见过的功能和改善工作流程,使纹理创建 3D 资产比以往更容易。它被公认的最崭新和简便易用的 3D 画家在那里。
Gumroad - MM44 Tutorial Bunlde
20 hrs | Video: 1080p | Project files
MM44 is my current personal project. The idea is to turn into 3D image a Benoit Godde concept. With this project I'll try to improve my hard surface's techniques and test new workflow/tools. I'll record about all the creation process and share it with you.
On this Tutorial I'll show you how I texture my MM44 Mecha with Substance Painter in about 9H of video. The idea is to show you how to texture a complex model, in Hard Surface style, with a lot of UDIM and for VFX render. I'll show you how to achieve the finest texture look, and try to break the "procedural" Substance looks.
Be aware that's it's not a "clean production ready" asset. You get what's you see, I mean it's the scene that's allow me to get the render you see. It is a mixture of nice clean mesh, some kitbash, CAD mesh and scan data!