本视频教程是由Digital-Tutors机构出品的3dsMax游戏角色UV贴图快速入门视频教程,Digital-Tutors Game Character UVs Made Easy in 3DS Max,时长:2小时39分,大小:4.9 GB,MP4高清视频格式,附工程源文件,教程使用软件:3ds Max 2014,作者:Joshua Kinney,共16个章节,语言:英语。
3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。
Digital-Tutors Game Character UVs Made Easy in 3ds Max
In this series of tutorials we’ll discuss how to quickly unwrap the UVs of a game character with some very powerful tools in 3ds Max. We’ll start off by unwrapping the head of our game character, which can be one of the most difficult parts to UV.
Here we’ll get an introduction to the Peel tools. These tools are incredibly powerful and easy to master. Then we’ll continue to unwrap our game character piece by piece, all while discussing tips and tricks to create perfect UVs.
Finally, we’ll discuss how to combine all our UVs into a single UV set and how to get it ready for the texturing process.