本视频教程是由Digital-Tutors机构出品的3dsMax与FumeFX火箭发射特效制作视频教程,Digital-Tutors Simulating a Rocket Launch Sequence in 3DS Max and Fume FX,时长:1小时25分,大小:445 MB,MP4高清视频格式,附工程源文件,教程使用软件:3ds Max , FumeFX, Photoshop, After Effects,作者:Vikrant Dalal,共13个章节,语言:英语。
3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。
Digital-Tutors Simulating a Rocket Launch Sequence in 3ds Max and Fume FX
In this tutorial we will learn how to create a realistic rocket launch shot. Throughout these lessons we will learn how to build a complete shot using 2D and 3D elements.
We will start by using Photoshop to edit the background image, we will then use 3ds Max to create a simple model of the rocket as well as supporting elements. In addition we will use the FumeFX plugin to create smoke.
By the end of this tutorial you will have a solid understanding of the workflows that are required to create a complete VFX shot as a single artist.