ZbrushWorkshops Texturing & Rendering Realistic Skin
Learn to create realistic sub-surface skin shaders for a variety of skin type
Kris is an experienced artist who has worked for some of the industry’s most high-profile companies. He has experience as a Texture Artist, a background in 3D animation, hard surface modeling, and a Bachelor of Fine Arts Degree from the Savannah College of Art and Design. He works extremely hard to sharpen his skills and expand his knowledge base.